Major Update after the Jam


Welcome back employees,

Time has passed and the company still needs your services.

To help you complete your mission, here’s a new version of Corporate Hell

Changes :

  • General
    • Increase of dash power
    • In intern mode, the time reduction is not applied anymore
    • The size of the game has been considerably reduced (~12Go -> ~ 1Go)
    • In intern mode, the dash cooldown is considered (dash cooldown is 1s)
  • Tutorial level
    • Update of controls panel in tutorial
  • First level
    • Bumper at right bottom of first level trigger correctly
    • Add first free hit for first level to show boss mechanic
  • Second level
    • Adapt printer hitbox
    • Update shark boss collision
    • Bumper in second level projects on boss
    • T.T.G. (Tactical Thermonuclear Gnome) trigger are improved
    • Fix position of player during spawn and death animation of shark boss
    • Slightly increase shark boss move speed
  • Final level
    • Reduce the hitbox of desk in final level
    • Fix position of credits when final boss are defeated
    • Phase immunity of final boss are now considered
    • Final boss have immunity until all foes have spawn

P.S. : Jam versions are still available on the game page if you want to take a look on hit. And thank you very much for your feedback and notes (especially for our first jam).

We’re waiting for you at the CEO’s office,

The Office Drifters Team

Files

Web Play in browser
Version master-53dc99bdfa77330d3427fd01a1c0135b4ef76e0e-2025-03-17T23:29:32+01:00 29 days ago
Windows 629 MB
Version master-53dc99bdfa77330d3427fd01a1c0135b4ef76e0e-2025-03-17T23:29:32+01:00 29 days ago
Linux 626 MB
Version master-53dc99bdfa77330d3427fd01a1c0135b4ef76e0e-2025-03-17T23:29:32+01:00 29 days ago
MacOS 637 MB
Version master-53dc99bdfa77330d3427fd01a1c0135b4ef76e0e-2025-03-17T23:29:32+01:00 29 days ago

Get Corporate Hell

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